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1267 lines
33 KiB
1267 lines
33 KiB
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file. |
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|
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package websocket |
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|
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import ( |
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"bufio" |
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"crypto/rand" |
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"encoding/binary" |
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"errors" |
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"io" |
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"log" |
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"net" |
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"strconv" |
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"strings" |
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"sync" |
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"time" |
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"unicode/utf8" |
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) |
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|
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const ( |
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// Frame header byte 0 bits from Section 5.2 of RFC 6455 |
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finalBit = 1 << 7 |
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rsv1Bit = 1 << 6 |
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rsv2Bit = 1 << 5 |
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rsv3Bit = 1 << 4 |
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|
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// Frame header byte 1 bits from Section 5.2 of RFC 6455 |
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maskBit = 1 << 7 |
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|
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maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask |
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maxControlFramePayloadSize = 125 |
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writeWait = time.Second |
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defaultReadBufferSize = 4096 |
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defaultWriteBufferSize = 4096 |
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continuationFrame = 0 |
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noFrame = -1 |
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) |
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|
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// Close codes defined in RFC 6455, section 11.7. |
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const ( |
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CloseNormalClosure = 1000 |
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CloseGoingAway = 1001 |
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CloseProtocolError = 1002 |
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CloseUnsupportedData = 1003 |
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CloseNoStatusReceived = 1005 |
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CloseAbnormalClosure = 1006 |
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CloseInvalidFramePayloadData = 1007 |
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ClosePolicyViolation = 1008 |
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CloseMessageTooBig = 1009 |
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CloseMandatoryExtension = 1010 |
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CloseInternalServerErr = 1011 |
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CloseServiceRestart = 1012 |
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CloseTryAgainLater = 1013 |
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CloseTLSHandshake = 1015 |
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) |
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|
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// The message types are defined in RFC 6455, section 11.8. |
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const ( |
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// TextMessage denotes a text data message. The text message payload is |
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// interpreted as UTF-8 encoded text data. |
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TextMessage = 1 |
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|
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// BinaryMessage denotes a binary data message. |
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BinaryMessage = 2 |
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|
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// CloseMessage denotes a close control message. The optional message |
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// payload contains a numeric code and text. Use the FormatCloseMessage |
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// function to format a close message payload. |
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CloseMessage = 8 |
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|
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// PingMessage denotes a ping control message. The optional message payload |
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// is UTF-8 encoded text. |
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PingMessage = 9 |
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// PongMessage denotes a pong control message. The optional message payload |
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// is UTF-8 encoded text. |
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PongMessage = 10 |
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) |
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|
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// ErrCloseSent is returned when the application writes a message to the |
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// connection after sending a close message. |
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var ErrCloseSent = errors.New("websocket: close sent") |
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|
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// ErrReadLimit is returned when reading a message that is larger than the |
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// read limit set for the connection. |
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var ErrReadLimit = errors.New("websocket: read limit exceeded") |
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|
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// netError satisfies the net Error interface. |
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type netError struct { |
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msg string |
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temporary bool |
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timeout bool |
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} |
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|
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func (e *netError) Error() string { return e.msg } |
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func (e *netError) Temporary() bool { return e.temporary } |
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func (e *netError) Timeout() bool { return e.timeout } |
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|
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// CloseError represents a close message. |
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type CloseError struct { |
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// Code is defined in RFC 6455, section 11.7. |
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Code int |
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|
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// Text is the optional text payload. |
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Text string |
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} |
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|
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func (e *CloseError) Error() string { |
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s := []byte("websocket: close ") |
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s = strconv.AppendInt(s, int64(e.Code), 10) |
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switch e.Code { |
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case CloseNormalClosure: |
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s = append(s, " (normal)"...) |
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case CloseGoingAway: |
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s = append(s, " (going away)"...) |
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case CloseProtocolError: |
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s = append(s, " (protocol error)"...) |
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case CloseUnsupportedData: |
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s = append(s, " (unsupported data)"...) |
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case CloseNoStatusReceived: |
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s = append(s, " (no status)"...) |
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case CloseAbnormalClosure: |
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s = append(s, " (abnormal closure)"...) |
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case CloseInvalidFramePayloadData: |
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s = append(s, " (invalid payload data)"...) |
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case ClosePolicyViolation: |
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s = append(s, " (policy violation)"...) |
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case CloseMessageTooBig: |
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s = append(s, " (message too big)"...) |
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case CloseMandatoryExtension: |
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s = append(s, " (mandatory extension missing)"...) |
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case CloseInternalServerErr: |
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s = append(s, " (internal server error)"...) |
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case CloseTLSHandshake: |
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s = append(s, " (TLS handshake error)"...) |
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} |
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if e.Text != "" { |
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s = append(s, ": "...) |
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s = append(s, e.Text...) |
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} |
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return string(s) |
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} |
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|
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// IsCloseError returns boolean indicating whether the error is a *CloseError |
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// with one of the specified codes. |
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func IsCloseError(err error, codes ...int) bool { |
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if e, ok := err.(*CloseError); ok { |
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for _, code := range codes { |
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if e.Code == code { |
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return true |
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} |
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} |
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} |
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return false |
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} |
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// IsUnexpectedCloseError returns boolean indicating whether the error is a |
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// *CloseError with a code not in the list of expected codes. |
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func IsUnexpectedCloseError(err error, expectedCodes ...int) bool { |
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if e, ok := err.(*CloseError); ok { |
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for _, code := range expectedCodes { |
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if e.Code == code { |
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return false |
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} |
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} |
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return true |
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} |
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return false |
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} |
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var ( |
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errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true} |
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errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()} |
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errBadWriteOpCode = errors.New("websocket: bad write message type") |
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errWriteClosed = errors.New("websocket: write closed") |
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errInvalidControlFrame = errors.New("websocket: invalid control frame") |
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) |
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|
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// maskRand is an io.Reader for generating mask bytes. The reader is initialized |
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// to crypto/rand Reader. Tests swap the reader to a math/rand reader for |
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// reproducible results. |
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var maskRand = rand.Reader |
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|
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// newMaskKey returns a new 32 bit value for masking client frames. |
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func newMaskKey() [4]byte { |
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var k [4]byte |
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_, _ = io.ReadFull(maskRand, k[:]) |
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return k |
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} |
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|
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func hideTempErr(err error) error { |
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if e, ok := err.(net.Error); ok { |
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err = &netError{msg: e.Error(), timeout: e.Timeout()} |
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} |
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return err |
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} |
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func isControl(frameType int) bool { |
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return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage |
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} |
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func isData(frameType int) bool { |
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return frameType == TextMessage || frameType == BinaryMessage |
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} |
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var validReceivedCloseCodes = map[int]bool{ |
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// see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number |
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CloseNormalClosure: true, |
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CloseGoingAway: true, |
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CloseProtocolError: true, |
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CloseUnsupportedData: true, |
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CloseNoStatusReceived: false, |
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CloseAbnormalClosure: false, |
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CloseInvalidFramePayloadData: true, |
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ClosePolicyViolation: true, |
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CloseMessageTooBig: true, |
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CloseMandatoryExtension: true, |
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CloseInternalServerErr: true, |
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CloseServiceRestart: true, |
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CloseTryAgainLater: true, |
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CloseTLSHandshake: false, |
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} |
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func isValidReceivedCloseCode(code int) bool { |
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return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999) |
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} |
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// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this |
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// interface. The type of the value stored in a pool is not specified. |
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type BufferPool interface { |
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// Get gets a value from the pool or returns nil if the pool is empty. |
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Get() interface{} |
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// Put adds a value to the pool. |
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Put(interface{}) |
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} |
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// writePoolData is the type added to the write buffer pool. This wrapper is |
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// used to prevent applications from peeking at and depending on the values |
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// added to the pool. |
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type writePoolData struct{ buf []byte } |
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|
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// The Conn type represents a WebSocket connection. |
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type Conn struct { |
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conn net.Conn |
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isServer bool |
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subprotocol string |
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// Write fields |
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mu chan struct{} // used as mutex to protect write to conn |
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writeBuf []byte // frame is constructed in this buffer. |
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writePool BufferPool |
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writeBufSize int |
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writeDeadline time.Time |
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writer io.WriteCloser // the current writer returned to the application |
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isWriting bool // for best-effort concurrent write detection |
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writeErrMu sync.Mutex |
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writeErr error |
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enableWriteCompression bool |
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compressionLevel int |
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newCompressionWriter func(io.WriteCloser, int) io.WriteCloser |
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|
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// Read fields |
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reader io.ReadCloser // the current reader returned to the application |
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readErr error |
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br *bufio.Reader |
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// bytes remaining in current frame. |
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// set setReadRemaining to safely update this value and prevent overflow |
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readRemaining int64 |
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readFinal bool // true the current message has more frames. |
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readLength int64 // Message size. |
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readLimit int64 // Maximum message size. |
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readMaskPos int |
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readMaskKey [4]byte |
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handlePong func(string) error |
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handlePing func(string) error |
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handleClose func(int, string) error |
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readErrCount int |
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messageReader *messageReader // the current low-level reader |
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readDecompress bool // whether last read frame had RSV1 set |
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newDecompressionReader func(io.Reader) io.ReadCloser |
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} |
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func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn { |
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|
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if br == nil { |
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if readBufferSize == 0 { |
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readBufferSize = defaultReadBufferSize |
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} else if readBufferSize < maxControlFramePayloadSize { |
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// must be large enough for control frame |
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readBufferSize = maxControlFramePayloadSize |
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} |
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br = bufio.NewReaderSize(conn, readBufferSize) |
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} |
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if writeBufferSize <= 0 { |
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writeBufferSize = defaultWriteBufferSize |
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} |
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writeBufferSize += maxFrameHeaderSize |
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if writeBuf == nil && writeBufferPool == nil { |
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writeBuf = make([]byte, writeBufferSize) |
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} |
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mu := make(chan struct{}, 1) |
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mu <- struct{}{} |
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c := &Conn{ |
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isServer: isServer, |
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br: br, |
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conn: conn, |
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mu: mu, |
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readFinal: true, |
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writeBuf: writeBuf, |
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writePool: writeBufferPool, |
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writeBufSize: writeBufferSize, |
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enableWriteCompression: true, |
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compressionLevel: defaultCompressionLevel, |
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} |
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c.SetCloseHandler(nil) |
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c.SetPingHandler(nil) |
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c.SetPongHandler(nil) |
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return c |
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} |
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// setReadRemaining tracks the number of bytes remaining on the connection. If n |
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// overflows, an ErrReadLimit is returned. |
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func (c *Conn) setReadRemaining(n int64) error { |
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if n < 0 { |
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return ErrReadLimit |
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} |
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c.readRemaining = n |
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return nil |
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} |
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// Subprotocol returns the negotiated protocol for the connection. |
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func (c *Conn) Subprotocol() string { |
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return c.subprotocol |
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} |
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|
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// Close closes the underlying network connection without sending or waiting |
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// for a close message. |
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func (c *Conn) Close() error { |
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return c.conn.Close() |
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} |
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|
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// LocalAddr returns the local network address. |
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func (c *Conn) LocalAddr() net.Addr { |
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return c.conn.LocalAddr() |
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} |
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// RemoteAddr returns the remote network address. |
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func (c *Conn) RemoteAddr() net.Addr { |
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return c.conn.RemoteAddr() |
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} |
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// Write methods |
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func (c *Conn) writeFatal(err error) error { |
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err = hideTempErr(err) |
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c.writeErrMu.Lock() |
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if c.writeErr == nil { |
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c.writeErr = err |
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} |
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c.writeErrMu.Unlock() |
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return err |
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} |
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func (c *Conn) read(n int) ([]byte, error) { |
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p, err := c.br.Peek(n) |
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if err == io.EOF { |
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err = errUnexpectedEOF |
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} |
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if _, err := c.br.Discard(len(p)); err != nil { |
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return p, err |
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} |
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return p, err |
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} |
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func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error { |
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<-c.mu |
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defer func() { c.mu <- struct{}{} }() |
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|
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c.writeErrMu.Lock() |
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err := c.writeErr |
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c.writeErrMu.Unlock() |
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if err != nil { |
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return err |
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} |
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|
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if err := c.conn.SetWriteDeadline(deadline); err != nil { |
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return c.writeFatal(err) |
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} |
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if len(buf1) == 0 { |
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_, err = c.conn.Write(buf0) |
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} else { |
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err = c.writeBufs(buf0, buf1) |
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} |
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if err != nil { |
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return c.writeFatal(err) |
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} |
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if frameType == CloseMessage { |
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_ = c.writeFatal(ErrCloseSent) |
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} |
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return nil |
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} |
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func (c *Conn) writeBufs(bufs ...[]byte) error { |
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b := net.Buffers(bufs) |
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_, err := b.WriteTo(c.conn) |
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return err |
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} |
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|
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// WriteControl writes a control message with the given deadline. The allowed |
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// message types are CloseMessage, PingMessage and PongMessage. |
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func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error { |
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if !isControl(messageType) { |
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return errBadWriteOpCode |
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} |
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if len(data) > maxControlFramePayloadSize { |
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return errInvalidControlFrame |
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} |
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|
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b0 := byte(messageType) | finalBit |
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b1 := byte(len(data)) |
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if !c.isServer { |
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b1 |= maskBit |
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} |
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buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize) |
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buf = append(buf, b0, b1) |
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if c.isServer { |
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buf = append(buf, data...) |
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} else { |
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key := newMaskKey() |
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buf = append(buf, key[:]...) |
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buf = append(buf, data...) |
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maskBytes(key, 0, buf[6:]) |
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} |
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d := 1000 * time.Hour |
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if !deadline.IsZero() { |
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d = time.Until(deadline) |
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if d < 0 { |
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return errWriteTimeout |
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} |
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} |
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timer := time.NewTimer(d) |
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select { |
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case <-c.mu: |
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timer.Stop() |
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case <-timer.C: |
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return errWriteTimeout |
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} |
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defer func() { c.mu <- struct{}{} }() |
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c.writeErrMu.Lock() |
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err := c.writeErr |
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c.writeErrMu.Unlock() |
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if err != nil { |
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return err |
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} |
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|
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if err := c.conn.SetWriteDeadline(deadline); err != nil { |
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return c.writeFatal(err) |
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} |
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_, err = c.conn.Write(buf) |
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if err != nil { |
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return c.writeFatal(err) |
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} |
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if messageType == CloseMessage { |
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_ = c.writeFatal(ErrCloseSent) |
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} |
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return err |
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} |
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|
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// beginMessage prepares a connection and message writer for a new message. |
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func (c *Conn) beginMessage(mw *messageWriter, messageType int) error { |
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// Close previous writer if not already closed by the application. It's |
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// probably better to return an error in this situation, but we cannot |
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// change this without breaking existing applications. |
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if c.writer != nil { |
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if err := c.writer.Close(); err != nil { |
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log.Printf("websocket: discarding writer close error: %v", err) |
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} |
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c.writer = nil |
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} |
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|
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if !isControl(messageType) && !isData(messageType) { |
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return errBadWriteOpCode |
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} |
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|
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c.writeErrMu.Lock() |
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err := c.writeErr |
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c.writeErrMu.Unlock() |
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if err != nil { |
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return err |
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} |
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|
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mw.c = c |
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mw.frameType = messageType |
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mw.pos = maxFrameHeaderSize |
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|
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if c.writeBuf == nil { |
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wpd, ok := c.writePool.Get().(writePoolData) |
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if ok { |
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c.writeBuf = wpd.buf |
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} else { |
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c.writeBuf = make([]byte, c.writeBufSize) |
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} |
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} |
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return nil |
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} |
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|
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// NextWriter returns a writer for the next message to send. The writer's Close |
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// method flushes the complete message to the network. |
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// |
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// There can be at most one open writer on a connection. NextWriter closes the |
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// previous writer if the application has not already done so. |
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// |
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// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and |
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// PongMessage) are supported. |
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func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { |
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var mw messageWriter |
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if err := c.beginMessage(&mw, messageType); err != nil { |
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return nil, err |
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} |
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c.writer = &mw |
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if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { |
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w := c.newCompressionWriter(c.writer, c.compressionLevel) |
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mw.compress = true |
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c.writer = w |
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} |
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return c.writer, nil |
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} |
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|
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type messageWriter struct { |
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c *Conn |
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compress bool // whether next call to flushFrame should set RSV1 |
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pos int // end of data in writeBuf. |
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frameType int // type of the current frame. |
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err error |
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} |
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|
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func (w *messageWriter) endMessage(err error) error { |
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if w.err != nil { |
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return err |
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} |
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c := w.c |
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w.err = err |
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c.writer = nil |
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if c.writePool != nil { |
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c.writePool.Put(writePoolData{buf: c.writeBuf}) |
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c.writeBuf = nil |
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} |
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return err |
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} |
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|
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// flushFrame writes buffered data and extra as a frame to the network. The |
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// final argument indicates that this is the last frame in the message. |
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func (w *messageWriter) flushFrame(final bool, extra []byte) error { |
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c := w.c |
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length := w.pos - maxFrameHeaderSize + len(extra) |
|
|
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// Check for invalid control frames. |
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if isControl(w.frameType) && |
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(!final || length > maxControlFramePayloadSize) { |
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return w.endMessage(errInvalidControlFrame) |
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} |
|
|
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b0 := byte(w.frameType) |
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if final { |
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b0 |= finalBit |
|
} |
|
if w.compress { |
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b0 |= rsv1Bit |
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} |
|
w.compress = false |
|
|
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b1 := byte(0) |
|
if !c.isServer { |
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b1 |= maskBit |
|
} |
|
|
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// Assume that the frame starts at beginning of c.writeBuf. |
|
framePos := 0 |
|
if c.isServer { |
|
// Adjust up if mask not included in the header. |
|
framePos = 4 |
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} |
|
|
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switch { |
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case length >= 65536: |
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c.writeBuf[framePos] = b0 |
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c.writeBuf[framePos+1] = b1 | 127 |
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binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length)) |
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case length > 125: |
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framePos += 6 |
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c.writeBuf[framePos] = b0 |
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c.writeBuf[framePos+1] = b1 | 126 |
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binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length)) |
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default: |
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framePos += 8 |
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c.writeBuf[framePos] = b0 |
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c.writeBuf[framePos+1] = b1 | byte(length) |
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} |
|
|
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if !c.isServer { |
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key := newMaskKey() |
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copy(c.writeBuf[maxFrameHeaderSize-4:], key[:]) |
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maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos]) |
|
if len(extra) > 0 { |
|
return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode"))) |
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} |
|
} |
|
|
|
// Write the buffers to the connection with best-effort detection of |
|
// concurrent writes. See the concurrency section in the package |
|
// documentation for more info. |
|
|
|
if c.isWriting { |
|
panic("concurrent write to websocket connection") |
|
} |
|
c.isWriting = true |
|
|
|
err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra) |
|
|
|
if !c.isWriting { |
|
panic("concurrent write to websocket connection") |
|
} |
|
c.isWriting = false |
|
|
|
if err != nil { |
|
return w.endMessage(err) |
|
} |
|
|
|
if final { |
|
_ = w.endMessage(errWriteClosed) |
|
return nil |
|
} |
|
|
|
// Setup for next frame. |
|
w.pos = maxFrameHeaderSize |
|
w.frameType = continuationFrame |
|
return nil |
|
} |
|
|
|
func (w *messageWriter) ncopy(max int) (int, error) { |
|
n := len(w.c.writeBuf) - w.pos |
|
if n <= 0 { |
|
if err := w.flushFrame(false, nil); err != nil { |
|
return 0, err |
|
} |
|
n = len(w.c.writeBuf) - w.pos |
|
} |
|
if n > max { |
|
n = max |
|
} |
|
return n, nil |
|
} |
|
|
|
func (w *messageWriter) Write(p []byte) (int, error) { |
|
if w.err != nil { |
|
return 0, w.err |
|
} |
|
|
|
if len(p) > 2*len(w.c.writeBuf) && w.c.isServer { |
|
// Don't buffer large messages. |
|
err := w.flushFrame(false, p) |
|
if err != nil { |
|
return 0, err |
|
} |
|
return len(p), nil |
|
} |
|
|
|
nn := len(p) |
|
for len(p) > 0 { |
|
n, err := w.ncopy(len(p)) |
|
if err != nil { |
|
return 0, err |
|
} |
|
copy(w.c.writeBuf[w.pos:], p[:n]) |
|
w.pos += n |
|
p = p[n:] |
|
} |
|
return nn, nil |
|
} |
|
|
|
func (w *messageWriter) WriteString(p string) (int, error) { |
|
if w.err != nil { |
|
return 0, w.err |
|
} |
|
|
|
nn := len(p) |
|
for len(p) > 0 { |
|
n, err := w.ncopy(len(p)) |
|
if err != nil { |
|
return 0, err |
|
} |
|
copy(w.c.writeBuf[w.pos:], p[:n]) |
|
w.pos += n |
|
p = p[n:] |
|
} |
|
return nn, nil |
|
} |
|
|
|
func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { |
|
if w.err != nil { |
|
return 0, w.err |
|
} |
|
for { |
|
if w.pos == len(w.c.writeBuf) { |
|
err = w.flushFrame(false, nil) |
|
if err != nil { |
|
break |
|
} |
|
} |
|
var n int |
|
n, err = r.Read(w.c.writeBuf[w.pos:]) |
|
w.pos += n |
|
nn += int64(n) |
|
if err != nil { |
|
if err == io.EOF { |
|
err = nil |
|
} |
|
break |
|
} |
|
} |
|
return nn, err |
|
} |
|
|
|
func (w *messageWriter) Close() error { |
|
if w.err != nil { |
|
return w.err |
|
} |
|
return w.flushFrame(true, nil) |
|
} |
|
|
|
// WritePreparedMessage writes prepared message into connection. |
|
func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error { |
|
frameType, frameData, err := pm.frame(prepareKey{ |
|
isServer: c.isServer, |
|
compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType), |
|
compressionLevel: c.compressionLevel, |
|
}) |
|
if err != nil { |
|
return err |
|
} |
|
if c.isWriting { |
|
panic("concurrent write to websocket connection") |
|
} |
|
c.isWriting = true |
|
err = c.write(frameType, c.writeDeadline, frameData, nil) |
|
if !c.isWriting { |
|
panic("concurrent write to websocket connection") |
|
} |
|
c.isWriting = false |
|
return err |
|
} |
|
|
|
// WriteMessage is a helper method for getting a writer using NextWriter, |
|
// writing the message and closing the writer. |
|
func (c *Conn) WriteMessage(messageType int, data []byte) error { |
|
|
|
if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { |
|
// Fast path with no allocations and single frame. |
|
|
|
var mw messageWriter |
|
if err := c.beginMessage(&mw, messageType); err != nil { |
|
return err |
|
} |
|
n := copy(c.writeBuf[mw.pos:], data) |
|
mw.pos += n |
|
data = data[n:] |
|
return mw.flushFrame(true, data) |
|
} |
|
|
|
w, err := c.NextWriter(messageType) |
|
if err != nil { |
|
return err |
|
} |
|
if _, err = w.Write(data); err != nil { |
|
return err |
|
} |
|
return w.Close() |
|
} |
|
|
|
// SetWriteDeadline sets the write deadline on the underlying network |
|
// connection. After a write has timed out, the websocket state is corrupt and |
|
// all future writes will return an error. A zero value for t means writes will |
|
// not time out. |
|
func (c *Conn) SetWriteDeadline(t time.Time) error { |
|
c.writeDeadline = t |
|
return nil |
|
} |
|
|
|
// Read methods |
|
|
|
func (c *Conn) advanceFrame() (int, error) { |
|
// 1. Skip remainder of previous frame. |
|
|
|
if c.readRemaining > 0 { |
|
if _, err := io.CopyN(io.Discard, c.br, c.readRemaining); err != nil { |
|
return noFrame, err |
|
} |
|
} |
|
|
|
// 2. Read and parse first two bytes of frame header. |
|
// To aid debugging, collect and report all errors in the first two bytes |
|
// of the header. |
|
|
|
var errors []string |
|
|
|
p, err := c.read(2) |
|
if err != nil { |
|
return noFrame, err |
|
} |
|
|
|
frameType := int(p[0] & 0xf) |
|
final := p[0]&finalBit != 0 |
|
rsv1 := p[0]&rsv1Bit != 0 |
|
rsv2 := p[0]&rsv2Bit != 0 |
|
rsv3 := p[0]&rsv3Bit != 0 |
|
mask := p[1]&maskBit != 0 |
|
if err := c.setReadRemaining(int64(p[1] & 0x7f)); err != nil { |
|
return noFrame, err |
|
} |
|
|
|
c.readDecompress = false |
|
if rsv1 { |
|
if c.newDecompressionReader != nil { |
|
c.readDecompress = true |
|
} else { |
|
errors = append(errors, "RSV1 set") |
|
} |
|
} |
|
|
|
if rsv2 { |
|
errors = append(errors, "RSV2 set") |
|
} |
|
|
|
if rsv3 { |
|
errors = append(errors, "RSV3 set") |
|
} |
|
|
|
switch frameType { |
|
case CloseMessage, PingMessage, PongMessage: |
|
if c.readRemaining > maxControlFramePayloadSize { |
|
errors = append(errors, "len > 125 for control") |
|
} |
|
if !final { |
|
errors = append(errors, "FIN not set on control") |
|
} |
|
case TextMessage, BinaryMessage: |
|
if !c.readFinal { |
|
errors = append(errors, "data before FIN") |
|
} |
|
c.readFinal = final |
|
case continuationFrame: |
|
if c.readFinal { |
|
errors = append(errors, "continuation after FIN") |
|
} |
|
c.readFinal = final |
|
default: |
|
errors = append(errors, "bad opcode "+strconv.Itoa(frameType)) |
|
} |
|
|
|
if mask != c.isServer { |
|
errors = append(errors, "bad MASK") |
|
} |
|
|
|
if len(errors) > 0 { |
|
return noFrame, c.handleProtocolError(strings.Join(errors, ", ")) |
|
} |
|
|
|
// 3. Read and parse frame length as per |
|
// https://tools.ietf.org/html/rfc6455#section-5.2 |
|
// |
|
// The length of the "Payload data", in bytes: if 0-125, that is the payload |
|
// length. |
|
// - If 126, the following 2 bytes interpreted as a 16-bit unsigned |
|
// integer are the payload length. |
|
// - If 127, the following 8 bytes interpreted as |
|
// a 64-bit unsigned integer (the most significant bit MUST be 0) are the |
|
// payload length. Multibyte length quantities are expressed in network byte |
|
// order. |
|
|
|
switch c.readRemaining { |
|
case 126: |
|
p, err := c.read(2) |
|
if err != nil { |
|
return noFrame, err |
|
} |
|
|
|
if err := c.setReadRemaining(int64(binary.BigEndian.Uint16(p))); err != nil { |
|
return noFrame, err |
|
} |
|
case 127: |
|
p, err := c.read(8) |
|
if err != nil { |
|
return noFrame, err |
|
} |
|
|
|
if err := c.setReadRemaining(int64(binary.BigEndian.Uint64(p))); err != nil { |
|
return noFrame, err |
|
} |
|
} |
|
|
|
// 4. Handle frame masking. |
|
|
|
if mask { |
|
c.readMaskPos = 0 |
|
p, err := c.read(len(c.readMaskKey)) |
|
if err != nil { |
|
return noFrame, err |
|
} |
|
copy(c.readMaskKey[:], p) |
|
} |
|
|
|
// 5. For text and binary messages, enforce read limit and return. |
|
|
|
if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage { |
|
|
|
c.readLength += c.readRemaining |
|
// Don't allow readLength to overflow in the presence of a large readRemaining |
|
// counter. |
|
if c.readLength < 0 { |
|
return noFrame, ErrReadLimit |
|
} |
|
|
|
if c.readLimit > 0 && c.readLength > c.readLimit { |
|
if err := c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait)); err != nil { |
|
return noFrame, err |
|
} |
|
return noFrame, ErrReadLimit |
|
} |
|
|
|
return frameType, nil |
|
} |
|
|
|
// 6. Read control frame payload. |
|
|
|
var payload []byte |
|
if c.readRemaining > 0 { |
|
payload, err = c.read(int(c.readRemaining)) |
|
if err := c.setReadRemaining(0); err != nil { |
|
return noFrame, err |
|
} |
|
if err != nil { |
|
return noFrame, err |
|
} |
|
if c.isServer { |
|
maskBytes(c.readMaskKey, 0, payload) |
|
} |
|
} |
|
|
|
// 7. Process control frame payload. |
|
|
|
switch frameType { |
|
case PongMessage: |
|
if err := c.handlePong(string(payload)); err != nil { |
|
return noFrame, err |
|
} |
|
case PingMessage: |
|
if err := c.handlePing(string(payload)); err != nil { |
|
return noFrame, err |
|
} |
|
case CloseMessage: |
|
closeCode := CloseNoStatusReceived |
|
closeText := "" |
|
if len(payload) >= 2 { |
|
closeCode = int(binary.BigEndian.Uint16(payload)) |
|
if !isValidReceivedCloseCode(closeCode) { |
|
return noFrame, c.handleProtocolError("bad close code " + strconv.Itoa(closeCode)) |
|
} |
|
closeText = string(payload[2:]) |
|
if !utf8.ValidString(closeText) { |
|
return noFrame, c.handleProtocolError("invalid utf8 payload in close frame") |
|
} |
|
} |
|
if err := c.handleClose(closeCode, closeText); err != nil { |
|
return noFrame, err |
|
} |
|
return noFrame, &CloseError{Code: closeCode, Text: closeText} |
|
} |
|
|
|
return frameType, nil |
|
} |
|
|
|
func (c *Conn) handleProtocolError(message string) error { |
|
data := FormatCloseMessage(CloseProtocolError, message) |
|
if len(data) > maxControlFramePayloadSize { |
|
data = data[:maxControlFramePayloadSize] |
|
} |
|
if err := c.WriteControl(CloseMessage, data, time.Now().Add(writeWait)); err != nil { |
|
return err |
|
} |
|
return errors.New("websocket: " + message) |
|
} |
|
|
|
// NextReader returns the next data message received from the peer. The |
|
// returned messageType is either TextMessage or BinaryMessage. |
|
// |
|
// There can be at most one open reader on a connection. NextReader discards |
|
// the previous message if the application has not already consumed it. |
|
// |
|
// Applications must break out of the application's read loop when this method |
|
// returns a non-nil error value. Errors returned from this method are |
|
// permanent. Once this method returns a non-nil error, all subsequent calls to |
|
// this method return the same error. |
|
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { |
|
// Close previous reader, only relevant for decompression. |
|
if c.reader != nil { |
|
if err := c.reader.Close(); err != nil { |
|
log.Printf("websocket: discarding reader close error: %v", err) |
|
} |
|
c.reader = nil |
|
} |
|
|
|
c.messageReader = nil |
|
c.readLength = 0 |
|
|
|
for c.readErr == nil { |
|
frameType, err := c.advanceFrame() |
|
if err != nil { |
|
c.readErr = hideTempErr(err) |
|
break |
|
} |
|
|
|
if frameType == TextMessage || frameType == BinaryMessage { |
|
c.messageReader = &messageReader{c} |
|
c.reader = c.messageReader |
|
if c.readDecompress { |
|
c.reader = c.newDecompressionReader(c.reader) |
|
} |
|
return frameType, c.reader, nil |
|
} |
|
} |
|
|
|
// Applications that do handle the error returned from this method spin in |
|
// tight loop on connection failure. To help application developers detect |
|
// this error, panic on repeated reads to the failed connection. |
|
c.readErrCount++ |
|
if c.readErrCount >= 1000 { |
|
panic("repeated read on failed websocket connection") |
|
} |
|
|
|
return noFrame, nil, c.readErr |
|
} |
|
|
|
type messageReader struct{ c *Conn } |
|
|
|
func (r *messageReader) Read(b []byte) (int, error) { |
|
c := r.c |
|
if c.messageReader != r { |
|
return 0, io.EOF |
|
} |
|
|
|
for c.readErr == nil { |
|
|
|
if c.readRemaining > 0 { |
|
if int64(len(b)) > c.readRemaining { |
|
b = b[:c.readRemaining] |
|
} |
|
n, err := c.br.Read(b) |
|
c.readErr = hideTempErr(err) |
|
if c.isServer { |
|
c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n]) |
|
} |
|
rem := c.readRemaining |
|
rem -= int64(n) |
|
if err := c.setReadRemaining(rem); err != nil { |
|
return 0, err |
|
} |
|
if c.readRemaining > 0 && c.readErr == io.EOF { |
|
c.readErr = errUnexpectedEOF |
|
} |
|
return n, c.readErr |
|
} |
|
|
|
if c.readFinal { |
|
c.messageReader = nil |
|
return 0, io.EOF |
|
} |
|
|
|
frameType, err := c.advanceFrame() |
|
switch { |
|
case err != nil: |
|
c.readErr = hideTempErr(err) |
|
case frameType == TextMessage || frameType == BinaryMessage: |
|
c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") |
|
} |
|
} |
|
|
|
err := c.readErr |
|
if err == io.EOF && c.messageReader == r { |
|
err = errUnexpectedEOF |
|
} |
|
return 0, err |
|
} |
|
|
|
func (r *messageReader) Close() error { |
|
return nil |
|
} |
|
|
|
// ReadMessage is a helper method for getting a reader using NextReader and |
|
// reading from that reader to a buffer. |
|
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { |
|
var r io.Reader |
|
messageType, r, err = c.NextReader() |
|
if err != nil { |
|
return messageType, nil, err |
|
} |
|
p, err = io.ReadAll(r) |
|
return messageType, p, err |
|
} |
|
|
|
// SetReadDeadline sets the read deadline on the underlying network connection. |
|
// After a read has timed out, the websocket connection state is corrupt and |
|
// all future reads will return an error. A zero value for t means reads will |
|
// not time out. |
|
func (c *Conn) SetReadDeadline(t time.Time) error { |
|
return c.conn.SetReadDeadline(t) |
|
} |
|
|
|
// SetReadLimit sets the maximum size in bytes for a message read from the peer. If a |
|
// message exceeds the limit, the connection sends a close message to the peer |
|
// and returns ErrReadLimit to the application. |
|
func (c *Conn) SetReadLimit(limit int64) { |
|
c.readLimit = limit |
|
} |
|
|
|
// CloseHandler returns the current close handler |
|
func (c *Conn) CloseHandler() func(code int, text string) error { |
|
return c.handleClose |
|
} |
|
|
|
// SetCloseHandler sets the handler for close messages received from the peer. |
|
// The code argument to h is the received close code or CloseNoStatusReceived |
|
// if the close message is empty. The default close handler sends a close |
|
// message back to the peer. |
|
// |
|
// The handler function is called from the NextReader, ReadMessage and message |
|
// reader Read methods. The application must read the connection to process |
|
// close messages as described in the section on Control Messages above. |
|
// |
|
// The connection read methods return a CloseError when a close message is |
|
// received. Most applications should handle close messages as part of their |
|
// normal error handling. Applications should only set a close handler when the |
|
// application must perform some action before sending a close message back to |
|
// the peer. |
|
func (c *Conn) SetCloseHandler(h func(code int, text string) error) { |
|
if h == nil { |
|
h = func(code int, text string) error { |
|
message := FormatCloseMessage(code, "") |
|
if err := c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)); err != nil { |
|
return err |
|
} |
|
return nil |
|
} |
|
} |
|
c.handleClose = h |
|
} |
|
|
|
// PingHandler returns the current ping handler |
|
func (c *Conn) PingHandler() func(appData string) error { |
|
return c.handlePing |
|
} |
|
|
|
// SetPingHandler sets the handler for ping messages received from the peer. |
|
// The appData argument to h is the PING message application data. The default |
|
// ping handler sends a pong to the peer. |
|
// |
|
// The handler function is called from the NextReader, ReadMessage and message |
|
// reader Read methods. The application must read the connection to process |
|
// ping messages as described in the section on Control Messages above. |
|
func (c *Conn) SetPingHandler(h func(appData string) error) { |
|
if h == nil { |
|
h = func(message string) error { |
|
err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait)) |
|
if err == ErrCloseSent { |
|
return nil |
|
} else if _, ok := err.(net.Error); ok { |
|
return nil |
|
} |
|
return err |
|
} |
|
} |
|
c.handlePing = h |
|
} |
|
|
|
// PongHandler returns the current pong handler |
|
func (c *Conn) PongHandler() func(appData string) error { |
|
return c.handlePong |
|
} |
|
|
|
// SetPongHandler sets the handler for pong messages received from the peer. |
|
// The appData argument to h is the PONG message application data. The default |
|
// pong handler does nothing. |
|
// |
|
// The handler function is called from the NextReader, ReadMessage and message |
|
// reader Read methods. The application must read the connection to process |
|
// pong messages as described in the section on Control Messages above. |
|
func (c *Conn) SetPongHandler(h func(appData string) error) { |
|
if h == nil { |
|
h = func(string) error { return nil } |
|
} |
|
c.handlePong = h |
|
} |
|
|
|
// NetConn returns the underlying connection that is wrapped by c. |
|
// Note that writing to or reading from this connection directly will corrupt the |
|
// WebSocket connection. |
|
func (c *Conn) NetConn() net.Conn { |
|
return c.conn |
|
} |
|
|
|
// UnderlyingConn returns the internal net.Conn. This can be used to further |
|
// modifications to connection specific flags. |
|
// Deprecated: Use the NetConn method. |
|
func (c *Conn) UnderlyingConn() net.Conn { |
|
return c.conn |
|
} |
|
|
|
// EnableWriteCompression enables and disables write compression of |
|
// subsequent text and binary messages. This function is a noop if |
|
// compression was not negotiated with the peer. |
|
func (c *Conn) EnableWriteCompression(enable bool) { |
|
c.enableWriteCompression = enable |
|
} |
|
|
|
// SetCompressionLevel sets the flate compression level for subsequent text and |
|
// binary messages. This function is a noop if compression was not negotiated |
|
// with the peer. See the compress/flate package for a description of |
|
// compression levels. |
|
func (c *Conn) SetCompressionLevel(level int) error { |
|
if !isValidCompressionLevel(level) { |
|
return errors.New("websocket: invalid compression level") |
|
} |
|
c.compressionLevel = level |
|
return nil |
|
} |
|
|
|
// FormatCloseMessage formats closeCode and text as a WebSocket close message. |
|
// An empty message is returned for code CloseNoStatusReceived. |
|
func FormatCloseMessage(closeCode int, text string) []byte { |
|
if closeCode == CloseNoStatusReceived { |
|
// Return empty message because it's illegal to send |
|
// CloseNoStatusReceived. Return non-nil value in case application |
|
// checks for nil. |
|
return []byte{} |
|
} |
|
buf := make([]byte, 2+len(text)) |
|
binary.BigEndian.PutUint16(buf, uint16(closeCode)) |
|
copy(buf[2:], text) |
|
return buf |
|
}
|
|
|